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Cyberpunk 2077 to Feature Flying Vehicles; CD Projekt RED Expanding Cracow Team

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Cyberpunk 2077 to Feature Flying Vehicles; CD Projekt RED Expanding Cracow Team

After development on The Witcher 3: Wild Hunt, and quite possibly the entire Witcher series came to a conclusion with May’s release of Wild Hunt‘s final expansion, Blood and Wine, Polish developer CD Projekt RED shifted its attention fully towards a game that the studio first revealed way back in early 2013, with a teaser trailer for Cyberpunk 2077.

Cyberpunk 2077 is being touted as the studio’s biggest game to date, which is some feat when you consider how large scale Wild Hunt really is, and despite a recent leak of the games possible user interface, the studio has kept information regarding its futuristic game to a minimal.

On January 10th, 2013, CD Projekt RED released a 2 and a half minute video teasing its future project – Cyberpunk 2077, that not only showcased the game’s stunning Bladerunner-like futuristic setting but also the possibility of the game featuring flying vehicles, flying in-game vehicles to be precise, with a police vehicle clearly seen at certain points throughout the videos duration.

The possibility of being able to fly a vehicle in-game fits Cyberpunk 2077‘s theme perfectly, with Projekt RED recently advertising work for the position of ‘Vehicle Gameplay Programmer‘. The position details that any would-be developer’s daily responsibilities would involve “Creating the whole architecture of vehicle-related code and the physics of driving/flying in those vehicles” along with a “Great understanding of vehicle physics“.

With information for Cyberpunk 2077 so scarce, the news that the game will most likely feature flying vehicles should be music to players and fans ears as hype surrounding the game begins to take flight.

Additionally, the studio is also expanding its Cracow gameplay team, potentially raising it from 2 to 6 developers, with Junior, Specialist, Senior and Lead Designer positions available. Future employees must have a “Proven success in creating compelling and innovative gameplay mechanics in AAA game“. Although it is unclear whether the team would be assisting in the development of Cyberpunk 2077.

It would appear that the studio is pushing on with full development for Cyberpunk 2077 now in full swing, and we might possibly see some kind of full reveal at next year’s E3 in Los Angeles.

Profile photo of Stephan Rodts

Better known as RzrsS in the video game scene, Stephan Rodts has been playing video games for nearly his entire life. He started out shooting poor ducks out of the sky in Duck Hunt on the Nintendo, but now shoots everything that moves. Be warned.

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