Electronic Arts have closed down Visceral Games, the development studio behind the Dead Space series and Battlefield Hardline, the publisher has announced.
With Uncharted writer Amy Hennig on board, Visceral had been working on a much-anticipated Star Wars game, which will now be taken over by EA Worldwide Studios and fronted up by EA Vancouver.
In a blog post confirming the closure on EA’s official website, EA Executive Vice President Patrick Söderlund described the untitled Star Wars game as a “story-based, linear adventure game“. He would later state that despite the publishers intentions to keep the games “stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life“, the much-anticipated title would now be “refocused” in a bid to shift it to be a broader experience, or in other words – an online game.
Though there will undoubtedly be redundancies at Visceral, EA is in the “midst of shifting as many of the team as possible to other projects and teams at EA.”
EA’s Star Wars game was expected to release in the fiscal year 2019 but will now get a new timeframe, to be announced in the future.