EA has announced the first changes to Star Wars Battlefront II‘s heavily criticised progression system.
The publisher spoke about the changes in its latest blog post, admitting that although the changes are small, they represent the initial steps to making much larger changes in-game.
Firstly, the end-of-round credit rewards have been increased to an unknown figure across all modes, with higher credits rewarding top performing players who will receive an even higher boost at the end of a round.
Secondly, Arcade Mode will now pay out three times as many credits on a daily basis than before, by increasing the cap to 1500 credits. EA confirms that it is looking at long-term additions for the mode, but hopes that the increase in credits will help in the short-term.
Lastly, the publisher has made changes to the Daily Login Crates, which will now provide players with more crafting parts than before for simply logging into Battlefront II on a daily basis. With more crafting parts being offered daily, players should be able to craft the Star Cards they want far quicker.
Though the small changes shouldn’t go unnoticed, it’s unlikely any of them will be enough to quell the anger from a large section of players unhappy with the loot crate debacle surrounding Battlefront II. On the upside, the update represents the first of some big changes to come and for now, EA is yet to switch microtransactions back on in Battlefront II.
EA wrapped up the blog post by talking about Star Wars Battlefront II: The Last Jedi Season, which will be available for free to all players, with the first phase beginning tomorrow. The Last Jedi content brings with it all new heroes, maps and vehicles; all of which will be completely free to players of Battlefront II, with no paid for Season Pass this time around.
Star Wars Battlefront II is out now on Xbox One, PS4 and PC.