Speaking ahead of our Halloween special, Frictional Games creative director Thomas Grip reiterated the studio’s desire to release its past and future developed games on Xbox One alongside PC and PS4.
With SOMA making the studios console debut for PS4 last year and Amnesia: Collection recently confirmed to be heading to the same console this November, some might be forgiven for enquiring about the whereabouts of an Xbox One release. “The only reason is that we simply haven’t had the time or the manpower. For all new future releases, the goal is to release on all three platforms on launch day, ” said Grip.
He also confirmed that the studio would like to see Amnesia on the Microsoft home console in the future, “We will also try and get our older games out on Xbox One. The only obstacle is making sure we have the time and that we probably need some extra content for the games”, standard practice for a game that has already launched for another platform.
During our interview we also spoke about the possibility of a future VR game from the studio, and while Frictional’s creative director doesn’t feel the need to rush into the idea of joining the current crop of developers such as Supermassive Games in making a VR only game, the studio won’t rule the idea out. “We will be looking into it and there is a bunch of cool stuff to be done. However, we have managed to establish a pretty good basic control system for our games and I would like to evolve our games on a more deeper level.
“This doesn’t mean we will never do VR. It just means I feel we have so much interesting things to explore with what we got that I don’t see any urgent need to adopt new technology. If we do VR the first thing would be to do some smaller experiences. We have a bunch of ideas for this and it is not out of the question we will use it for PR for an upcoming game.”
Be sure to check out our Halloween Developer Focus Edition with Frictional Games on October 31st.