Changes are being made to Star Wars Battlefront II‘s crate and progressional system, following criticism aimed at the pay to win element following the recent beta.
In particular, the loot system bore the brunt of much criticism from players during the beta for the way in which it appeared to reward players willing to slash cash for a better chance of victory. DICE appeared to have taken note of that and attempted to address player concern with the release of a statement that promises among a few things, the removal of Epic Star Cards from all crates.
Here are the major changes listed from that post:
- Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates
- You’ll need to reach a certain rank to craft upgraded Star Cards
- Weapons are locked behind specific milestones
- Class-specific gear and items can be unlocked by playing as them
It appears that Star Wars Battlefront II won’t necessarily be pay to win after all, but we’ll know for sure when the game officially launches on November 17th for Xbox One, PS4 and PC.