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Fermi’s Path Review

“Runner” games have been around for a while now and they have changed and evolved since Temple Run but there is only so much you can do with this genre as the aim is always going to be the same and that is simply to just run. In Fermi’s Path you play as a subatomic particle running through subatomic space (Yes I too thought of Ant-Man.)  and you are just dodging the dangers you encounter along the way. 

Fermi’s Path: Xbox One [Reviewed] PC
Developer: Game Art Studios
Publisher: Game Art Studios
Release Date: 25 September 2015
Price: $9.99 [Disclosure: Game copy supplied by Developer/Publisher]


If you are looking for an easy game this is most definitely not that, even on medium the game had me wanting to throw my controller through my screen, yet I continued to play and that may have been down to the addicting gameplay or the soundtrack but both are extremely well done with the fast paced levels having very intense music and then the slower levels having the slow, relaxing and overall mesmerising music that calms the player down between levels. The backgrounds of each level are beautifully designed and you will sometimes find it hard to concentrate on the actual level itself.

There are 23 levels available in “The Path” game mode on Xbox One this is the main game mode but after each level you are given the option to go into “infinite mode” which works just as it sounds an infinite version of that individual level so there is always something to do in the game as you try to better your highscore over and over. 23 levels was just enough in my opinion as the game could not be 50 or so long as it would have just gotten repetitive but anything below 20 would have been far too little.


This genre of game is always hard to come at with an open mind because of games like “Temple Run” and “Subway Surfers” as they are just full of micro-transactions but thankfully “Fermi’s Path” did not follow this trend and what you pay for is what you get, a beautifully designed game that will leave you in tears due to the difficulty levels but then soothes you with it’s soundtrack and art. “Fermi’s Path”  Is a prime example of why video games need to be considered an art form by all. 

All in all the challenging twitch gameplay plus the beautifully designed levels make for a rather entertaining little indie title, one that I personally thoroughly enjoyed my time with.

Fermi's Path

Fermi's Path


  • Truly mesmerising art and sound
  • Decent amount of levels at launch
  • Truly addictive gameplay


  • The console version could do with a level creator
  • The jump from
  • Art and sound can sometimes distract from the levels themselves
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Brandon has been gaming for over a decade and whilst it’s not as long as others has survived just as many encounters as most. From hiding in a cardboard box to collecting 120 stars. Brandon’s favourite game series is Halo but he enjoys stealth games and RPG’s also. He studies media at A-level and can be typically be found boarding covenant ships.


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