FIFA 18 was detailed as part of the EA Play conference and promises to be the deepest title in the series so far.
Including motion capture assistance from renowned football player Cristiano Ronaldo who is also this year’s cover athlete, FIFA 18 promises to be the most natural and smooth title in the venerable sports series yet.
Improved features include football fundamentals like dribbling, and better atmospheric conditions in the stadiums you’ll play in. But EA’s focus during the conference was showing us that Alex Hunter will be returning for “The Journey“, a story mode in FIFA that has you choosing how a rookie rises up to supposedly become the best in the league. Along with the second season of that mode and like most of EA’s titles, FIFA 18 will be running on the Frostbite engine. Unless you play the game on Nintendo Switch anyway.
That’s right, it has been confirmed that the Nintendo Switch version of FIFA 18 will not include The Journey story mode or use Frostbite for its engine. While there isn’t an apparent reason for the alterations, this does appear to put the Nintendo Switch version closer in comparison to the Xbox 360 and PS3 versions of the game. That having been said, back in February EA’s Chief Competition Officer Peter Moore did say that they were “custom-building” FIFA for the Switch. As we get closer to the release, we hope to learn more about what that means.
FIFA 18 releases worldwide across Xbox One, Xbox 360, PS4, PS3, Nintendo Switch, and Windows PCs on September 29th, 2017.