No Time To Explain, The Final Station, Party Hard; tinyBuild Games is best known for its offbeat, outlandish and quite frankly insane games. The developer/publisher’s latest announced game, Hello Neighbor, coming to PC in 2017 is a stealth horror game developed by Dynamic Pixels that invites players to sneak into their neighbor’s house to uncover his darkest secret.
Developed using Unreal Engine 4 and with an Alpha test already confirmed, Hello Neighbor is a first-person tactical puzzle game that pits players against an intelligent A.I who not only actively learns from the player by studying their tactics but also remembers their decisions in order to formulate a counter attack. With a boarded up basement door, the neighbor is clearly hiding something and will do anything to keep his secret safe.
As players plot to uncover the neighbors secret they are free to explore their own home, the local area and of course, the neighbour’s house. Whilst the player’s house provides a private sanctuary where the neighbour can’t enter or attack the neighbor’s house is not only larger in scale but full of camera’s and man-made traps designed by the neighbor himself with items from inside the house.
Not only does Hello Neighbor feel different to anything tinyBuild have been associated with before, it looks great with a large scale house to investigate and a seriously intelligent opponent who will keep players on their toes at all times. Players must use all of their wherewithal to find a way into the house while also avoiding detection.
“The neighbor gathers all the information about the player’s actions, decisions, movements etc. Having analysed it, he comes up with counter-actions, traps and a unique tactics against the player. The more one plays, the more experienced the neighbor becomes” says tinyBuild.
Sign up to Hello Neighbor‘s PC Alpha HERE.
Hello, Neighbour! launches Summer 2017 for PC.