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Witcher Author Sapkowski Rejected CDPR’s First Contract Draft Over Misspelling of Geralt

Witcher creator and author Andrzej Sapkowski rejected CD Projekt Red’s first draft contract offer for The Witcher 1 over the misspelling of lead character Geralt’s name, according to the studio’s original head Sebastian Zieliński.

Sapka (Sapkowski) was outraged by the fact that the signatories to the agreement do not know that in his work there Geral (t) and not Geral (d),” commented Zieliński on Facebook.

Zieliński, who helped to establish CDPR as a video game developer between 2002 and 2003, commented in response to a post by Adrian Chmielarz, former Chief Executive Officer for Metropolis Software.

Last week we reported that Sapkowski had sold the rights to make a Witcher game to Metropolis Software for $4000, something, Chmielarz, Metropolis Software’s CEO denies. Despite purchasing the rights to create a game based on Sapkowski’s fantasy books, no game materialised and CD Projekt Red would go on to buy the license.

Interestingly, according to Zieliński, CD Projekt Red, who acquired the defunct Metropolis in 2008 then paid Sapkowski 35000PLN in two instalments – 15000PLN and 20000PLN for the license to create The Witcher 1, roughly translating to $9500. Zieliński revealed in the same comment that he still held a copy of the studio’s first contract draft to Sapkowski, which was initially rejected by the author because CD Projekt Red wrongly spelt Geralt, Gerald.

More recently, Netflix announced that it would be producing and bringing the story of famed monster slayer Geralt to life as part of its streaming subscription-based service, with Sapowski serving as creative consultant on the TV series.

I’m thrilled that Netflix will be doing an adaptation of my stories, staying true to the source material and the themes that I have spent over 30 years writing,” said the Polish author.

At this time there is no release date scheduled for Netflix’s Witcher series and no cast list has been announced.

Better known as RzrsS in the video game scene, Stephan Rodts has been playing video games for nearly his entire life. He started out shooting poor ducks out of the sky in Duck Hunt on the Nintendo, but now shoots everything that moves. Be warned.


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